> Forest of True Sight > Questions & Answers Reload this Page Does Chilblains =/= UWSC?
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Old Sep 02, 2009, 04:59 AM // 04:59   #1
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Question Does Chilblains =/= UWSC?

I was chating around with my friend and how lots of NPC necros carry chilblain, it's basically useless and NPC's can spam it before they die.

My friend says Chilblain is vital to UWSC.

1) Is chilblain extremely useful for UWSC?

2) If it was nerfed/changed, will UWSC be a SC anymore?
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Old Sep 02, 2009, 06:09 AM // 06:09   #2
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If i remeber well Chillblains was a pbaoe. Reverting this, foes will rush in and use it, bypassing SF. I dont know if necros in UWSC carry it because i never did it.
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Old Sep 02, 2009, 06:17 AM // 06:17   #3
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No chilblains is just a general AoE spell which can be used at normal spell casting range (Your aggro bubble).
I'd say its not a neccesity for UWSC, but it does make it a heck of a lot easier for the assassin if you take it, especially if the vale is A/D.

Heres the wiki for chilblains:
Spell. You become Poisoned for 10 seconds. Foes in the area of your target are struck for 10...37...44 cold damage and lose 1...2...2 enchantments.
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Old Sep 02, 2009, 06:17 AM // 06:17   #4
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It can be vital to the Vale Team, but noone else. I myself use chiblains, which is almost always necessary these days, as most people are going A/D for Vale Sin, thus having no enchant removal for IW. That being said, it is doable with GDW instead, and UWSC would still be majorly do-able without Chiblains.
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Old Sep 02, 2009, 07:00 AM // 07:00   #5
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Weaken armor and Aura Slicer gogo.

Or kill it before it kills you/npcs. :]
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Old Sep 02, 2009, 07:39 AM // 07:39   #6
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Quote:
Originally Posted by Alexander Burn Victim View Post
Weaken armor and Aura Slicer gogo.

Or kill it before it kills you/npcs. :]
Aura Slicer was changed, it inflicts bleeding if you or target foe is enchanted.
idk, there is always Rending Sweep in case chillblains is no loger viable...
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Old Sep 02, 2009, 07:48 AM // 07:48   #7
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Quote:
Heres the wiki for chilblains:
Spell. You become Poisoned for 10 seconds. Foes in the area of your target are struck for 10...37...44 cold damage and lose 1...2...2 enchantments.
I was referring to this:
Spell. You become Poisoned for 10 seconds. Foes in the area are struck for 10...37...44 cold damage and lose 1...2...2 Enchantments.

This was Chillblains before October 2007.
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Old Sep 02, 2009, 12:28 PM // 12:28   #8
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It is VITAL for The Forgotten Vale, as maddened or tortured spirits (can't remember which) have Illusionery Weaponry- which bypasses SF.
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Old Sep 02, 2009, 04:23 PM // 16:23   #9
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Quote:
Originally Posted by Archress Shayleigh View Post
It is VITAL for The Forgotten Vale, as maddened or tortured spirits (can't remember which) have Illusionery Weaponry- which bypasses SF.
Makes sense, having scythe attacks doesn't mean they can't kill you fast, because if you want mass AoE enchant removal by a melee attack you have to ball up extremely good then use attack. So if Chilblain was changed so would the entire SC, thanks!
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Old Sep 02, 2009, 11:03 PM // 23:03   #10
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Quote:
Originally Posted by Zodiac Meteor View Post
Makes sense, having scythe attacks doesn't mean they can't kill you fast, because if you want mass AoE enchant removal by a melee attack you have to ball up extremely good then use attack. So if Chilblain was changed so would the entire SC, thanks!
1 thing, they DONT ball. Afaik, the tortured spirits in vale have the most irratic AI in game, they run around in circles, they dont agro immediately like normal enemies. If the vale sin is a/d, the necro NEEDS chil-b's...
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Old Sep 03, 2009, 12:34 AM // 00:34   #11
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you do need a chilblains on someone, either the vale necro or the vale sin, to stop tortured spirits from bypassing SF
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Old Sep 03, 2009, 01:55 AM // 01:55   #12
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Lol dont give advice if youve never done vale in uwsc before, the vale sin drops sf before the quest is taken, he dsnt perma because IW goes thru sf and it lowera his dmg output
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